Talk Series: My Father's Dragon - Shared Visions
Friday 2nd December, 2022
Assistant Directors Fabian Erlinghauser, Louise Bagnall (Oscar
nominated for her short film Late Afternoon) & Mark Mullery
discuss the role of Assistant Director in carrying through the
Director’s vision, and the challenges of working with such a large crew
during lockdown.
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Talk Series: My Father's Dragon - Seeing the Future
Friday 9th December, 2022
Director Nora Twomey, Head of Story Giovanna Ferrari and Editor Richie Cody
discuss how they work together to hold a vision of the finished film
throughout the film-making journey, making sure all the individual elements - colour, character, FX animation, sound design and score - coalesce.
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Talk Series: My Father's Dragon - Creating Imaginary Worlds
Friday 16th December, 2022
Art Director Áine McGuinness led a team of concept artists, location designers, painters and character designers to create the immersive feel of the film, from the dustbowl to Nevergreen city to Wild Island. Áine, along with Assistant Art Director Emilie Bach and Lead Production Designer Rosa Ballester Cabo talk about the visual inspirations for the film and the roles of colour, pattern and light in the storytelling.
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Talk Series: My Father's Dragon - Animation to Exhibition
Friday 13th January, 2023
Exhibition Designer Steven McNamara of Roji, Cartoon Saloon’s Digital
Assets Manager Cal McLoughlin and Fergal Brennan, Technical Director of
My Father’s Dragon discuss how the film was translated into an
immersive exhibition experience.
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Talk Series: My Father's Dragon - Masterclass
Saturday 14th January, 2023
Cartoon Saloon’s Oscar nominated director Nora Twomey and Head of Story/Animation Director Giovanna Ferrari
demonstrate how they adapt the written word into visual language.
Drawing from their previous work together including The Breadwinner and
My Father’s Dragon, they break down their development of a storyboard
from script stage, giving a glimpse into the creative processes they
use.
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Generously supported by Animation Skillnet.